SOCOM Single Player Campaign
Without any spoilers, I will say it was a well done campaign (for what it was). You have teammates who you command. You can send them into rooms ahead of you (use that strategy) like you can in other games, such as Rainbow Six: Vegas 2. You can mark enemies for your teammates to take down. SOCOM 4 also has a new cover system, which veterans and fans of the series hate.
Multiplayer is the only real part that SOCOM fans care about, and rightfully so with the major success and fun that came out of SOCOM: US Navy SEALs & SOCOM: US Navy SEALs 2.
Sadly, this iteration of SOCOM failed in almost every way. There’s nothing good that I can say about SOCOM 4’s multiplayer mode, being a fan of the first two.
The cover system and respawns make SOCOM 4 a 3rd-person Call of Duty clone. This is the worst thing you could possibly do with this series, seeing as the die-hard fans of this series hate it.
The only redeeming quality to SOCOM 4 is the intelligent map design, and that they did try to cater to the vets by releasing the “Demolition Pack”, bringing back the fan favorite demolition mode and several old maps including: “Bitter Jungle” and “Ruins”. This pack also brought back classic player character models for multiplayer, including Dimitri and Ahmed for the Insurgents. For the Spec Ops, they saw the return of Specter & Jester.
Overall, I’d steer clear of SOCOM 4 if you’re an old SOCOM fan.
Side Note: The Servers for SOCOM 4 will be closing down on January 28th, 2014. So if you want to check out the multiplayer for yourself, there’s only a few months left.